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Sketch Block Mirrored

Posted: Thu Oct 28, 2021 11:17 am
by SPerman
This is my first time attempting to use sketch blocks, and I am struggling.

Somehow I created a block that is a mirror of what I intended. Is it possible to either a) flip the sketch block when importing it or b) edit the sketch block so that it comes in correctly?
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Re: Sketch Block Mirrored

Posted: Thu Oct 28, 2021 11:33 am
by Rob
Create a new plane and Flip Normal then insert your block there or Convert Entities from old sketch to a new sketch and recreate the block.

Does that make sense?

I tried it and it seems to work ok
image.png

Re: Sketch Block Mirrored

Posted: Thu Oct 28, 2021 11:44 am
by AlexLachance
Wouldn't symetry work?

Re: Sketch Block Mirrored

Posted: Thu Oct 28, 2021 11:48 am
by SPerman
I think I will just recreate the block with the sketch oriented properly. I was hoping there was a simple fix.

Re: Sketch Block Mirrored

Posted: Thu Oct 28, 2021 11:51 am
by AlexLachance
SPerman wrote: Thu Oct 28, 2021 11:48 am I think I will just recreate the block with the sketch oriented properly. I was hoping there was a simple fix.
Why not just explode the block, symetry it to have it in the right orientation and recreate the block? Is there something I'm missing?

Re: Sketch Block Mirrored

Posted: Thu Oct 28, 2021 12:21 pm
by HerrTick
I've had nothing but bad luck mirroring curves beyond applying symmetry to individual lines and arcs in a sketch. Splines and conics? Forget it!

I've resorted to making surfaces from sketches and mirroring the surfaces to ensure stable results.

Re: Sketch Block Mirrored

Posted: Thu Oct 28, 2021 12:56 pm
by Tom G
Rob wrote: Thu Oct 28, 2021 11:33 am Create a new plane and Flip Normal then insert your block there or Convert Entities from old sketch to a new sketch and recreate the block.

Does that make sense?

I tried it and it seems to work ok

image.png
I think @Rob's method is easiest: alter its Sketch Plane. If you had selected the face, begun a sketch there and inserted block, then you cannot flip that face. Instead, create a plane coincident to the face, sketch on that, and insert block. Then, if it is reversed then you can flip normal on that plane feature and the block will appear correctly.
... without going back and trying to edit the block.

Re: Sketch Block Mirrored

Posted: Thu Oct 28, 2021 12:58 pm
by SPerman
AlexLachance wrote: Thu Oct 28, 2021 11:51 am Why not just explode the block, symetry it to have it in the right orientation and recreate the block? Is there something I'm missing?
I'm sure that would have worked, but it was just as easy to start from scratch. I had the sketch in other parts, it was just a matter of saving the block with the correct orientation.

Re: Sketch Block Mirrored

Posted: Thu Oct 28, 2021 2:13 pm
by MattW
SPerman wrote: Thu Oct 28, 2021 11:48 am I think I will just recreate the block with the sketch oriented properly. I was hoping there was a simple fix.
You can mirror the block like any other sketch entity. If you go through the mirror command first, there is an option for the mirror to be a copy, or not. Otherwise, you can just delete the original block

Re: Sketch Block Mirrored

Posted: Thu Oct 28, 2021 2:44 pm
by SPerman
I tried mirroring the block. It didn't work.

Re: Sketch Block Mirrored

Posted: Thu Oct 28, 2021 3:10 pm
by MattW
SPerman wrote: Thu Oct 28, 2021 2:44 pm I tried mirroring the block. It didn't work.

Can you share the block? Mine mirror fine.

Re: Sketch Block Mirrored

Posted: Sun Oct 31, 2021 8:29 pm
by Lucas
SPerman wrote: Thu Oct 28, 2021 2:44 pm I tried mirroring the block. It didn't work.
In a new Sketch, Convert Entities from the block, draw a construction line anywhere and Mirror Entities. Did not work? o.o
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Re: Sketch Block Mirrored

Posted: Mon Nov 01, 2021 7:32 am
by SPerman
I never thought to use convert entities. That would have wored.